靈魂曝光 V.2
Spirit Exposure V.2
Spirit Exposure V.2
李炳瞱
1981年出生於高雄,現任國立臺北教育大學藝術與造形設計系專任助理教授。
畢業於英國新堡大學數位媒體博士、愛丁堡大學藝術碩士、國立台灣師範大學美術系學士。 專長研究領域為:新媒體藝術、互動設計、創客實踐、媒體考古學、設計繪畫。曾多次於台北、上海、愛丁堡、牛津、澳洲等地參展,也曾於蘇格蘭、芝加哥等地擔任駐村藝術家。 Ping-Yeh Li was born in Kaohsiung in 1981. He is now Assistant Professor at the Department of Arts and Design, National Taipei University of Education. Li holds a PhD in Digital Media from Newcastle University, an MFA from the University of Edinburgh and a BFA from National Taiwan Normal University. He specializes in new media art, interactive design, maker practice, media archaeology and design drawing. His works have been shown in Taipei, Shanghai, Edinburgh, Oxford and Australia, and he has participated in artist residencies in Scotland and Chicago. |
《靈魂曝光V.2》是一系列將空間中的動態轉換為曝光的影像實驗,這些影像為演算既有的影像檔案而成。
本作品以開放原始碼(Open Source)開發環境:Processing撰寫的影像分析程式,可以比較影片的前後影格,將動態部分進行曝光,因此隨著影格推進,曝光將逐漸浮現,形成一連串動態的軌跡,如同時、光與空間交互作用所留下的殘影。以科技為媒材,藉由電腦視覺(Computer Vision)的視角,突顯在時空中,人人皆是空無、匆忙之過客。
Spirit Exposure V.2 is an image experiment that visualizes motion in space as exposure. The images come from the calculation based on existing archive images.
The work adopts open source as the development environment: the image analyzing program created with Processing compares the frames of the film and add exposure to the motion. So, as the frames change, the exposure gradually surfaces, creating a trail of motion while leaving residual images resulting from the interaction between time, light and space. The work employs technology as the medium and adopts the perspective of computer vision to foreground the fact that everyone is simply a passerby in our space-time.
本作品以開放原始碼(Open Source)開發環境:Processing撰寫的影像分析程式,可以比較影片的前後影格,將動態部分進行曝光,因此隨著影格推進,曝光將逐漸浮現,形成一連串動態的軌跡,如同時、光與空間交互作用所留下的殘影。以科技為媒材,藉由電腦視覺(Computer Vision)的視角,突顯在時空中,人人皆是空無、匆忙之過客。
Spirit Exposure V.2 is an image experiment that visualizes motion in space as exposure. The images come from the calculation based on existing archive images.
The work adopts open source as the development environment: the image analyzing program created with Processing compares the frames of the film and add exposure to the motion. So, as the frames change, the exposure gradually surfaces, creating a trail of motion while leaving residual images resulting from the interaction between time, light and space. The work employs technology as the medium and adopts the perspective of computer vision to foreground the fact that everyone is simply a passerby in our space-time.